Special effects can be added to Units, Structures, Items, and Props to bring extra visual impact to your scenes.

Some effects, like the Cyan Beam, Demon Beam, and Magus Beam, require two entities to work properly.

We also have actions for creating special effects on a single entity or attaching special effects between two entities.

Actions for Attaching or Removing Effects Between Entities / From Entity:

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Here’s an example of how to attach a special line between two entities using an action triggered when the map is initialized:

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Here’s how it looks in-game:

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Next chapter is: 11. Grass

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